Closed Awesoman360 closed 2 years ago
RSX captures only pause emulation, you can resume after taking one
I found something. Disable native float16 support fixes it in my case.
I have the same issue with swap force, I don't understand how to use the log for correct settings. Can someone please help me?
I found something. Disable native float16 support fixes it in my case.
I can confirm this worked for someone else. It should be added to the wiki (not me)
I found something. Disable native float16 support fixes it in my case.
where do you disable it?
You tick the box in the advanced tab next to disable native float 16
and click save
Skylanders Trap Team's colours are mainly red.
Booting Skylanders Trap Team in rpcs3 version 0.0.21 - 13531 or later has an issue where the entire game is missing certain colours and so replaces them with red. The game works perfectly otherwise.
Incorrect graphics log from rpcs3 version 0.0.21 - 13531 (and beyond): RPCS3.log.gz
Correct graphics log from rpcs3 version 0.0.21 - 13528: RPCS3.log.gz
I would include an RSX capture and render doc of the incorrect graphics, but attempting to do so results in a freeze.
My system configuration: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz | 12 Threads | 7.77 GiB RAM | TSC: 2.688GHz | AVX-512+ | FMA3 Operating system: Windows, Major: 10, Minor: 0, Build: 19044, Service Pack: none, Compatibility mode: 0 vulkan-compatible GPU: 'GeForce RTX 3050 Ti Laptop GPU' running on driver 462.62.0.0 Found vulkan-compatible GPU: 'Intel(R) UHD Graphics' running on driver 0.402.199