Open Metraberryy opened 2 years ago
joints seem to have regressed too in both LBP1 and 2 (especially pistons, they act like strings now)
looks like that only happens with accurate xfloat, with approximate xfloat fixing it
huh
@Nekotekina any idea? Very weird as it works with approximate but not accurate Also, can someone retest just to make sure it's still an issue after all the fixes that happened in between?
yeah it's weird
accurate xfloat made my pod just completely break one time too
@Nekotekina any idea? Very weird as it works with approximate but not accurate Also, can someone retest just to make sure it's still an issue after all the fixes that happened in between?
Yes this is still an issue. - in fact, it may be even worse, as it's occurring on approximate xfloat now as well.
Quick summary
The wall the Skulldozer busts down in the level Skulldozer falls over early. Likely reproducible in create mode but I wouldn't know how.
Details
There isn't a whole lot I can say besides what's said in the summary, but here are some videos:
Regression: https://user-images.githubusercontent.com/30480654/180102847-c1d63fa3-5ddb-4c38-96c2-9480aa9fbb2c.mp4
Previous behaviour: https://user-images.githubusercontent.com/30480654/180103126-0faa0bb0-3cde-4352-a27d-14087faf49c5.mp4
Build with regression
v0.0.18-12773-9e62ca56 https://github.com/RPCS3/rpcs3/pull/10809
Attach two log files
https://drive.google.com/file/d/1RDmLgIKd5QfYcMm2fkTwe5Jk-wD9bI9-/view?usp=sharing
System configuration
Windows 10.0.19044 Build 19044 Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz NVIDIA GeForce GTX 1660 Ti Driver Version 27.21.14.6089