RPCS3 / rpcs3

PlayStation 3 emulator and debugger
https://rpcs3.net/
GNU General Public License v2.0
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Castlevania: Symphony of the Night Visual Flickering (Asynchronous Texture Streaming) #12457

Open Nicholas-Steel opened 2 years ago

Nicholas-Steel commented 2 years ago

Quick summary

Castlevania: Symphony of the Night flickers a lot when Asynchronous Texture Streaming is enabled.

Details

Castlevania: Symphony of the Night flickers a lot when Asynchronous Texture Streaming is enabled. Occurs within 5 minutes of the playstation boot logo disappearing and persists without ceasing once started. Also occurred before the #12389 rework.

Unsure of when the issue started but it was first noticed by me back on the 3rd of May, 2022.

Attach a log file

RPCS3.log.gz

Attach capture files for visual issues

Demonstration: https://www.youtube.com/watch?v=Or9NdVjkdHA Issue starts at 3:40 if you want to skip the wait.

System configuration

Nvidia Geforce 1070Ti (516.79 and older drivers) Windows 10 21H2

Other details

No response

kd-11 commented 2 years ago

This is expected. Enable host GPU labels (debug tab) to try and work around this limitation.

Asinin3 commented 1 year ago

Still an issue on master? (Without debug settings first, if still broken try with).