Closed Jonathan44062 closed 1 year ago
The issue here is that the game tries to register an non-existing trophy file. The sceNpTrophyRegisterContext function then first calls the statusCallback which contains code to open that progress dialog, and then fails because the file is not found.
It seems logical that we should somehow call the statusCallback with a proper error status again whenever sceNpTrophyRegisterContext fails, in order to give the game a chance to deal with the previously opened dialog.
Or it's just missing permissions on the file.
I think it's because sceNpTrophyCreateContext should fail here, look at commSign.
Quick summary
Without realizing it, the game is in regression only for this message, it is not removed somehow, but of the games itself, there is no problem, there is only that.
Details
Working - 0.0.22-13565
Regression - 0.0.22-13570 #11935
Build with regression
0.0.22-13570
Attach two log files
Working RPCS3.log.gz
Regression RPCS3.log.gz
Attach capture files for visual issues
None
System configuration
Windows 10 21H2 Intel Core i7-8700 15.93 GiB RAM GPU: NVIDIA GeForce GTX 1070 Ti (516.79)
Other details
No response