RPCS3 / rpcs3

PS3 emulator/debugger
https://rpcs3.net/
GNU General Public License v2.0
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Deadstorm Pirates sound issues #13168

Open dante3732 opened 1 year ago

dante3732 commented 1 year ago

Quick summary

Music disappears in many places. When I played the game previous time, about a year ago, the sound could disappear completely.

Details

The music sometimes disappeared in those moments when someone started talking. Or when some other sounds appear.

Attach a log file

This is the log of the entire completed game. RPCS3.log.gz

Attach capture files for visual issues

No response

System configuration

Windows 11 AMD Ryzen R5 3600 16 GB RAM 3200 Mhz AMD Rx Vega 64 8 GB GPU driver version 22.11.2

Other details

No response

dante3732 commented 1 year ago

Maybe it same issue. https://github.com/RPCS3/rpcs3/issues/11816

SeongGino commented 9 months ago

Seems to be a similar issue to Tales of Xillia games' sound cutting off. Set PPU threads to 1 as a workaround.

scju commented 2 months ago

I had sound stuttering in cut scenes in Deadstorm Pirates when I set the frame limit to 50 (required for Time Crisis 4), but when I set it to 60, the sound stuttering were solved, although the back ground music could sometime disappear in mode selection.

dante3732 commented 2 months ago

I had sound stuttering in cut scenes in Deadstorm Pirates when I set the frame limit to 50 (required for Time Crisis 4), but when I set it to 60, the sound stuttering were solved, although the back ground music could sometime disappear in mode selection.

You tried custom build? https://github.com/RPCS3/rpcs3/pull/15538

scju commented 2 months ago

You tried custom build? #15538

No, I used the mainline build. :)