Open ghost opened 1 year ago
Update on this: If you use SDL2 Gamepad Tool by General Arcade (https://generalarcade.com/gamepadtool/), you can manually map any SDL compatible controller, and then "Set Mapping As Environment Variable" to have RPCS3 pickup your controller. The downside to this is that it is limited to one controller at a time, so for something like Rock Band/Guitar Hero where you would have multiple peripherals going it's not a viable solution. Side note: SDL2 Gamepad Tool is 5 years out of date, but seems to work okay. If there's a better program out there please let me know.
why do you need this? you can justuse the peripherals using usb passthrough I think
why do you need this? you can justuse the peripherals using usb passthrough I think
AFAIK USB Passthrough isn't supported on macOS? There's no documentation on the wiki regarding it for mac. I'm having the same issue here, none of my PS3 Guitar Hero/Rock Band controllers are recognized by RPCS3, but they are recognized by macOS. In Dolphin I can get these to recognize and map without issue.
Has anyone been able to solve this? The docs mention various things like xinput and passthrough that seem to be Windows only.
Quick summary
The macOS build 0.0.25-14517-319fa712 Alpha does not recognize any music peripherals under SDL. All devices are recognized by macOS. Instruments I've tried include an PS3 Rock Band 1 guitar, PS3 Beatles guitar, PS3 Guitar Hero 5 guitar, PS3 MIDI Pro Adapter & a Roll Limitless.
Details
No response
Attach a log file
RPCS3.log.gz
Attach capture files for visual issues
System configuration
M1 Mac Mini
Other details
No response