RPCS3 / rpcs3

PS3 emulator/debugger
https://rpcs3.net/
GNU General Public License v2.0
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Battle: Los Angeles vertex explosions #14867

Open Triticum0 opened 7 months ago

Triticum0 commented 7 months ago

Quick summary

This game suffers from vertex explosions on the ground

Details

NPEB00544_screenshot_2023_12_02_22_50_49

Attach a log file

Battle Los Angeles [NPEB00544].gz

Attach capture files for visual issues

https://drive.google.com/file/d/1qrC1MVv0DzsPfXvCpEHcgGF4T3OAxIJM/view?usp=sharing

System configuration

RPCS3 v0.0.29-15780-c245637c Alpha | master | FW 4.88 |Windows 10 AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3 GPU: NVIDIA GeForce RTX 3060 Ti (536.23)

Other details

No response

Darkhost1999 commented 7 months ago

Does shader precision ultra help here?

Triticum0 commented 7 months ago

I tested with shader precision ultra and it made no difference. RPCS3.log.gz