RPCS3 / rpcs3

PS3 emulator/debugger
https://rpcs3.net/
GNU General Public License v2.0
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PS Move remap changes seem to have no effect #15543

Closed legend800 closed 2 weeks ago

legend800 commented 2 weeks ago

Quick summary

I'm using a real mouse to emulate PS move input in-game. Works fine using the hard-coded input below when enabling the feature via I/O tab:

o Left click: T (shoot) o Right click: ~/Move button o Left + Right click: Select o Left + Middle click: Start o Back: Circle o Middle + Right click: Triangle o Middle click: X o Forward: Square

I see there's a new UI to remap:

2024-05-01 11_29_08-RPCS3 0 0 32-16395-c16e176f Alpha _ master

But no matter what I do, I don't see any change in-game. I would expect the following using the input above:

System Mouse | PS3 default | PS3 remap
Left + Right click | Select | Select > X

So now middle click, which executes PS3 X, should be Select for the in-game output but it's still Left+Right click.

I tried going to Pad but neither pad or sys mouse respect the remapped button either. I tried various things but no matter what I try the 'system mouse' input mapping to ps3 buttons doesn't change.

@Megamouse How is this supposed to work exactly? Seems like something is off.

Details

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Attach a log file

RPCS3.log.gz

Attach capture files for visual issues

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System configuration

Config: Windows 10 64-bit GeForce GTX 3070 AMD Ryzen 5900x 32GB RAM

Other details

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Megamouse commented 2 weeks ago

Well. You're using the mouse move handler. The dialog is for the fake move handler