well, the blood that sticks to the fighters clothes and on the ground is rendering green instead of red. default config but tried a looot of things to fix it..
Details
I'm trying to play the game with the default configuration, it doesn't matter if it's the European version or the US version, the same graphical glitch happens. The blood that remains on the screen for a certain amount of time, such as that which splashes on the floor and that which adheres to the characters' clothes and bodies, is green. I already tried several isolated configurations, even changing to opengl but it's still there, I also updated the game to 1.07 but it's still there. I don't know what else to do honestly. I play on a ryzen 5600g with vega 7 and 16 gb ram, almost any other game runs without bugs like this. my drivers are updated
Quick summary
well, the blood that sticks to the fighters clothes and on the ground is rendering green instead of red. default config but tried a looot of things to fix it..
Details
I'm trying to play the game with the default configuration, it doesn't matter if it's the European version or the US version, the same graphical glitch happens. The blood that remains on the screen for a certain amount of time, such as that which splashes on the floor and that which adheres to the characters' clothes and bodies, is green. I already tried several isolated configurations, even changing to opengl but it's still there, I also updated the game to 1.07 but it's still there. I don't know what else to do honestly. I play on a ryzen 5600g with vega 7 and 16 gb ram, almost any other game runs without bugs like this. my drivers are updated
Attach a log file
RPCS3.log
Attach capture files for visual issues
System configuration
No response
Other details
its the same on fullscreen too.