Open digant73 opened 3 months ago
The Broken water texture is a known issue in all Insomniac Games (Ratchet & Clank, Resistance), see https://github.com/RPCS3/rpcs3/issues/12439
The Broken water texture is a known issue in all Insomniac Games (Ratchet & Clank, Resistance), see #12439
thanks for the feedback. I see that the issue #12439 is open since 2022 and that @kd-11 self-assigned the bug investigation. Hopefully he will have a look also to this bug. I have no idea if a fix is general for all games or it is specific for a single game.
A thing to note about the regression is that it only affects Insomniac's deferred rendering titles(i.e. from Resistance 2 and beyond): Fall of Man flat out doesn't have this water shader issue, but Tools of Destruction and Quest for Booty both still have a water shader with problems identical to the rest of the series before the regression happened, so it's likely that the regression and the original issue are separate problems.
A thing to note about the regression is that it only affects Insomniac's deferred rendering titles(i.e. from Resistance 2 and beyond): Fall of Man flat out doesn't have this water shader issue, but Tools of Destruction and Quest for Booty both still have a water shader with problems identical to the rest of the series before the regression happened, so it's likely that the regression and the original issue are separate problems.
yes I added a note on that on the bug report's summary. Before the regression the water effects were different than what I see on a PS3 but not so bad. For sure with the regression the effects are a lot worse and visibly broken
Quick summary
Just tested in deep the game playing it until the conclusion and noted crashes, graphical issues etc.
Target of this bug report is to fix the water effect issues reported below on the GRAPHICAL GLITCHES section.
Sections USED CUSTOM SETTINGS and CRASHES DUE TO BUGS are provided just to help the developers on setup and to alert them on other bugs affecting the game (e.g. crash due to DEVICE LOST also present in other games) in case they want to spend time also on fixing them.
USED CUSTOM SETTINGS: Despite the fact the R3's wiki reports to change (compared to default settings) only "ZCULL Accuracy" to "Relaxed", proper settings to use with current RPCS3 seem to be (tested on different HW):
CRASHES DUE TO BUGS:
GRAPHICAL GLITCHES:
NOTE: I tried all the settings present in "Advanced" and "Debug" tabs but none of them fixed the water effect issues (and also the crash due to DEVICE LOST)
EDIT: Similarly to regression #15949, PR #15683 made the water effects worse than previous RPCS3 releases, although previous water effects were not on par with PS3's effects.
Attached pictures of PS3's effect, RPCS3's (almost) correct effect and RPCS3's broken effect taken on "Forest" section in the "MT. Pleasant, PA" chapter and "Flooded Town" section in the "Haven, OK" chapter.
PS3's effect
RPCS3's (almost) correct effect
RPCS3's broken effect
Details
No response
Attach a log file
RPCS3.log.gz
Attach capture files for visual issues
https://mega.nz/file/6nwVBaKZ#CIur0O6o1SV_gpotPIZAbioeUgSGMSl3vRWTx3m-WJ8
No response
System configuration
No response
Other details
No response