Open Behodar opened 1 month ago
Can you give this another try? I used to get this before using the x86 build, but now it boots for me using the Arm build.
So this has either been fixed or it's an x86-specific issue.
(It softlocks after the first enemy, but that is likely a different issue...)
So this has either been fixed or it's an x86-specific issue.
https://github.com/RPCS3/rpcs3/issues/16112 I think the issue has split into 2 different issues. But x86_64 has been reintroduced again. With different build versions creating the issues.
Can you give this another try?
Same behaviour under build 16962 on Intel. I don't have an Arm machine to test on.
Quick summary
Final Fantasy XIII, BCAS25005.
As the game starts up it shows 119 modules, then when it's linked them all it changes to "Progress: module 119 of 120" and hangs (the RPCS3 UI still responds, but the linking never completes and the game doesn't launch).
There was some discussion of this in #14909 and it doesn't seem to affect Windows, but fails in this fashion on multiple Macs. I don't know whether it's functional under Linux.
Details
I'm not really sure what else to say that's not already in the logs. As you will see there are a large number of "U SPU TODO" entries, and then "S SPU: SPU Runtime: Built 8813 functions." is the final message shown.
Attach a log file
RPCS3.log.gz
Attach capture files for visual issues
No response
System configuration
Other details
No response