RPCS3 / rpcs3

PS3 emulator/debugger
https://rpcs3.net/
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Regressions caused by #3772 #3821

Closed kd-11 closed 6 years ago

kd-11 commented 6 years ago

This is a tracker for any regressions introduced by https://github.com/RPCS3/rpcs3/pull/3772

GeniusMage commented 6 years ago

Reposting this here, since it hasn't changed:

Tales of Vesperia

bandicam 2017-11-23 14-30-21-974 bandicam 2017-11-23 14-34-23-321 Sky texture no longer works in main menu and world map

PTKay commented 6 years ago

Regression in Jak and Daxter Collection (BCUS98281), game no longer boots. captura de ecra 556

Log: RPCS3.log

Marthgun commented 6 years ago

I'm not sure if this is a regression, it's pretty much the same as it was for the early commits on #3772

Tales of Graces f [BLES01617]

Skits are working beautifully, also I no longer have to delete the shader cache!, but the transparency lines aren't just affecting the in-game cutscenes and the end-of-battle pose screen, it's affecting every part now. SO CLOSE!!!

togf_intro

togf_world

RPCS3.log.gz

zekesonxx commented 6 years ago

Wipeout HD (NPUA80105)'s menu has some serious graphical regressions

it is a wipeout

(link to video of glitches)

FabTheZen commented 6 years ago

Introduced ugly frameskip in Skate 3, that makes the game much less playable https://gfycat.com/BigPoshIrishwaterspaniel

FibYar commented 6 years ago

P5. Manga-style insertions breaked. 20171202131225_1 RPCS3.log.gz

kd-11 commented 6 years ago

Retest with https://github.com/RPCS3/rpcs3/pull/3827

PTKay commented 6 years ago

Retested with #3827 and the Jak and Daxter collection still refuses to boot.

Actually, correcting my previous report, the build that introduced the problem was actually #3820 and not #3772. I followed the link on the official Discord for reporting regressions, but didn't check the build properly.

Anyway, attaching a .log file and a screenshot of the game's state in any case. captura de ecra 561

RPCS3.log

GeniusMage commented 6 years ago

3827 fixes the sky in Vesperia (and the other new things).

The ground is still a bit too "foggy" (not sure what caused this change). bandicam 2017-12-02 14-41-36-270

Addendum: the Trap! errors around the final boss, that were gone with #3772, are back with this fix.

kd-11 commented 6 years ago

@PTKickass In that case its better to open a separate issue for that since the commits are by a different contributor.

ghost commented 6 years ago

Hi Thanks for your beautiful work! There is a regression in Persona 5 that wasn't there until commit 3772 : Before : untitled 2 Now : untitled And here is shader log and main log ( I don't think it will be needed but anyway :D ) Before : shader log : shaderlog 1.zip main log : RPCS3 log 1.zip

After : Shader log : shaderlog 2.zip Main log : RPCS3 log 2.zip

also there is something wrong in rsx generating feature . I don't know how much rpcs3 ( after commit 3772 ) need to have compiled rsx to be satisfied :/ it just generate over and over again every time I lunch P5 and I now have more than 10000 compiled rsx ( for easier work for this main bug , I deleted them so your work get easier with shader log but... ) , before PR 3772 I had just 3700 compiled rsx
One more thing! This regression is With OpenGL Renderer too , just to inform ! tnx for your hard work , Love You ;)

rodjun commented 6 years ago

@M220 Test with https://github.com/RPCS3/rpcs3/pull/3827/ , it has changes to the shader cache

FibYar commented 6 years ago

@rodjun Is there an available build with #3827 ? Or should I build it myself?

MarioSonic2987 commented 6 years ago

@FibYar https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.4-7124/artifacts

ActualMandM commented 6 years ago

WipEout HD (NPUA80105)'s menu regression still happens for me on #3827. 2017-12-02_10-56-53 RPCS3.log.gz

FibYar commented 6 years ago

Persona 5. Manga-style dialog insertions have fixed. But the bug in Takemi clinic @M220 have reported is still present. RPCS3.log.gz

ghost commented 6 years ago

@rodjun Nope... Still present :(

Zangetsu38 commented 6 years ago

Regression with this PR for Siren blood, ingame cinematic and first logo is black screen Screen With build before PR image

After search and test,o problem caused by https://github.com/RPCS3/rpcs3/commit/17340c44cc8f3c75b61baf740c75001204401df9

PCMRwill0956 commented 6 years ago

Regression with Okami HD. Been this way for a while. Menus don't render properly, and some text just doesn't show up x2qf7ew 1

jjsat commented 6 years ago

Wolfenstein Demo renders some additional "shadows" on current master (for example on the right engine): grafik

Before (uses your jarves_spu branch): grafik

The Deus Ex: HR DC issue I mentioned in #3772 is fixed on current master.

kd-11 commented 6 years ago

Most of the issues listed here should've been fixed by now. Please retest and update.

ghost commented 6 years ago

Hi kd-11! Sadly takemi clinic bug in persona 5 doesn't fixed in latest master.

kd-11 commented 6 years ago

I have pushed a fix for broken stencils in the latest PR

ghost commented 6 years ago

@kd-11 Nicly fixed ;) Tnx ♡

Asinin3 commented 6 years ago

Fixed: Takemi's clinic In P5 is fixed: rpcs3_2017-12-31_22-32-01 Manga style insertions also fixed: image Vesperia regression was fixed

Still broken Wipeout HD menu's image Tales of Graces f image

Not a regression: Jak & Daxter Issue was a regression from a different PR Vesperia issue may be from a completely different PR.

@jjsat Please retest Wolfenstein @Zangetsu38 Please retest Siren Blood

jjsat commented 6 years ago

Wolfenstein issue still present on current master. You can also sometimes see these artefacts ingame when dynamic lights are present. The game needs strict rendering on to display correct graphics during gameplay, for the title screen there is no change with the option on or off. grafik

Megamouse commented 6 years ago

The menu on okami is fixed afaict (the build used is current master + some unrelated commit)

image

kd-11 commented 6 years ago

Okami report was completely unrelated, its just a spammer.

LukeUkk commented 6 years ago

Did jak and daxter ever get fixed ? E {PPU[0x1000007] Thread (fios mediathread 2) [0x01191090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPUA80706/USRDIR/data/Jak1/jak1/game/dgo1/maincave-vis.dgo” [1]

F {PPU[0x100000e] Thread (GOAL) [0x0001b47c]} class std::runtime_error thrown: Unregistered PPU function

ActualMandM commented 6 years ago

Jak and Daxter is unrelated to this issue. In other news Wipeout HD is still broken. 2018-05-06_15-46-47 RPCS3.log.gz

Bolkarr commented 6 years ago

Outland [NPEB00463] has graphical regression for the moving character, started with this build and still persists. You can see the missing character graphic from before and after this build images below (I circled red to point them).

1 2

Attached is the log. Log.txt Thank you!

legend800 commented 6 years ago

Rayman Legends flickering is still a problem as of today.

https://github.com/RPCS3/rpcs3/issues/4412

kd-11 commented 6 years ago

I have the fixes for this issue ready so please stop updating it.

kd-11 commented 6 years ago

Fixed by https://github.com/RPCS3/rpcs3/pull/4973

kd-11 commented 6 years ago

Closing as fixed by https://github.com/RPCS3/rpcs3/pull/4973