RPCS3 / rpcs3

PlayStation 3 emulator and debugger
https://rpcs3.net/
GNU General Public License v2.0
15.46k stars 1.92k forks source link

Red Dead Redemption: "RSX: Invalid framebuffer setup, w=0, h=0" #3925

Closed Psycho-A closed 6 years ago

Psycho-A commented 6 years ago

There are these errors in each frame until the game world is loaded.

E {rsx::thread} RSX: Invalid framebuffer setup, w=0, h=0
U {PPU[0x1000000] Thread (main_thread) [0x010d791c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x4 (INFO_LINK), info=*0x1588d98)

GTX 760 Ti, Win 7 x64. Using LLVM, ASMJIT, Load liblv2.sprx only. Vulkan, Strict Mode Off, GPU Texture Scaling On. Force CPU blit off, ZCull on (no matter).

kd-11 commented 6 years ago

Thats not a true error. I'll downgrade severity to warning to avoid log spam, but from observing games, it is possible to push draw commands with a 0x0 framebuffer. Of course nothing will be drawn but rpcs3 already handles that correctly.