Closed I-Knight-I closed 6 years ago
Applies to 7189 aswell. Just to add a bit of information to this issue:
With TSX enabled the game won't boot to the title screen.
Disabling TSX will indeed cause RDR to boot to the main menu. Once you reach the main menu you will have to wait a few minutes until the framerate fluctuates between single/double digits(meaning >1 fps).
After you have started a new game wait another few minutes until controller input is registered so you can skip the cutscene. Once loaded in you'll be stuck with an invisible character model and other assets that won't load in. Tested with ASMIJT/LLVM compilers and OpenGL/Vulkan respectively.
See Edit 2
Specs: i7-7700K @ 4.2 Ghz GTX 1070 16 GB DDR4 RAM
Full system specifications: DxDiag.txt
The title screen has artifact issues See Edit 2
First cutscene See Edit 2
Ingame after skipping the cutscene
Edit 1: This is how far RDR will boot w/ TSX enabled, blackscreen after the Rockstar intro has played.
Edit 2:
Setting xfloat to true fixes the artifacts and missing assets after loading into the game in the cutscenes, the main menu and ingame, fps fluctuated between 1 and 3.
Issue is also present in Midnight Club LA. #5004
The build 7175 (which introduced memory improvements and performance improvements) caused RDR to no longer go in-game when TSX instructions are forced or enabled. The game boots, shows the intro logos and then goes to a black screen with a working framerate when it should go to the main menu (press START to continue).
My Specs:
Intel Core i7-4790K | TSX Enabled GTX 980Ti 16GB RAM
rpcs3-v0.0.5-7175-801089cf