Open toldfrog opened 5 years ago
Upload full log.
RPCS3.log.gzThis is the log file of silence before freezing. Log of suddenly freezing will be uploaded after I get it.
RPCS3.log.gz Log of suddenly freezing
Needs retesting since a big sceNp PR was merged in the meantime
Needs retesting since a big sceNp PR was merged in the meantime
Same thing happens. RPCS3.log.gz
Same thing happens.
Unfortunately this issue is still present even in the western release (NPUB31505). Random freezes, each time with this: 'sceNpUtilGetPlatformType' failed with 0x8002ab01
Same thing happens, this issue is still present: random freeze and i'm play in Western release(NPUB31505) RPCS3.log.gz
Test again
Musou Orochi 2 Ultimate randomly freezes in game. Seems when or before it freezes the consle out put is like: S {PPU[0x1000000] Thread (main_thread) [0x011f09ac]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx U {PPU[0x1000000] Thread (main_thread) [0x011f1038]} sys_prx TODO: _sys_prx_unload_module(id=0x23029200, flags=0x0, pOpt=0x0). Also there is a chance that the game becomes silence and runs for a short time then freezes,the consle output is like :S {PPU[0x1000000] Thread (main_thread) [0x012409ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx U {PPU[0x1000000] Thread (main_thread) [0x01241038]} sys_prx TODO: _sys_prx_unload_module(id=0x23022200, flags=0x0, pOpt=0x0) U {PPU[0x1000000] Thread (main_thread) [0x01241038]} sys_prx TODO: _sys_prx_unload_module(id=0x23022100, flags=0x0, pOpt=0x0) U {PPU[0x100000f] Thread (BackRead) [0x00fc60a0]} sceNp TODO: sceNpUtilGetPlatformType(npId=0x0) E {PPU[0x100000f] Thread (BackRead) [0x00fc60a0]} 'sceNpUtilGetPlatformType' failed with 0x8002ab01 : SCE_NP_UTIL_ERROR_INVALID_ARGUMENT [3]