RPCS3 / rpcs3

PlayStation 3 emulator and debugger
https://rpcs3.net/
GNU General Public License v2.0
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Ratchet And Clank Future: A Crack in Time Freezes Randomly #8653

Open GioHiTech opened 4 years ago

GioHiTech commented 4 years ago

Been trying to play the game but every time the game freezes on a random part of the level but keeps playing audio. Here are my specs:

Ryzen 5 2400G GTX 1060 6GB 16GB RAM

Would there be any known fix to this? I'm aware the processor is relatively weak for emulation, the framerates tank sometimes but I'd be willing to play the game if there is a way to play the game without these random crashes, or at least be able to finish the first level.

GioHiTech commented 4 years ago

RPCS3.log.gz

isJuhn commented 4 years ago

are you using patch?

GioHiTech commented 4 years ago

No, I wasn't aware of it. How would I go about applying these patches?

isJuhn commented 4 years ago

it says at the top of the page

GioHiTech commented 4 years ago

The patches worked for ToD and QFB, but A Crack in Time still suffers from this problem. I've also noticed that there's a big chance that the game will crash with a "Memory Allocation Underflow! x44" whenever I toss the wrench at an enemy or a crate.

arcadee1977 commented 4 years ago

are you using patch?

Why remove this patch now?

isJuhn commented 4 years ago

@arcadee1977 it seems only game hacks and enhancements are allowed on the main page, patches that workaround emulator inaccuracies has been moved to the Canary page.

@GioHiTech added ACiT freeze fix, make sure to use version 1.00 as 1.20 has SPU freezes that I haven't figured out.

arcadee1977 commented 4 years ago

thanks@isJuhn ,but you also have ACiT:BCAS20098 or NPEA00453 's freeze fix patch?

nitroos-ai commented 2 years ago

Is this still an issue?

DoudsonFire commented 2 years ago

Yeah Having the same issue at axiom city

titoshadow commented 1 year ago

Yes, its still an issue, it freezes randomly

kd-11 commented 1 year ago

Try https://github.com/RPCS3/rpcs3/issues/12585

titoshadow commented 1 year ago

https://github.com/RPCS3/rpcs3/pull/13859 this ?

kd-11 commented 1 year ago

13859 this ?

Indeed, yes. In low memory scenarios crashes can still happen, but maybe not as frequently.

titoshadow commented 1 year ago

Well I have been able to play quite longer, but still having issues (repeatable, recurrent in the same exact point) when fighting the batallaplex hydra, in which the game freezes after 3 seconds.

Will try to get more info on this, since it seems to be a different kind of animal.

Thanks for your help !

GioHiTech commented 1 year ago

Coming back to this issue after a while, ACiT runs much better, however the game (more often than not) crashes when I throw Ratchet's wrench at something, and tethering onto things (which is essential to progression) also counts. I have the canary patch applied on BCUS98124 version 1.00.

Ryzen 5600x / GTX 1060 6GB

GioHiTech commented 1 year ago

Here's a crash report from when I threw a wrench in Torren IV (I had the issue many times on Vorselon's ship but managed to, somehow, not crash the game and keep progressing)

RPCS3.gz

GioHiTech commented 1 year ago

Okay, this is going to sound ridiculous, but: I'm playing the game on keyboard and I bound the R2 (ready throw) key to left CTRL. Rebinding it to a mouse button just... fixed the issue, I don't know why.

titoshadow commented 1 year ago

@GioHiTech do you mean the game is not crashing anymore ?

GioHiTech commented 1 year ago

@titoshadow for me, nope. After I got the issue fixed I had like 2 crashes across a whole playthrough