Game freezes after second level. Game locks up entirely after the second level is completed.
Pre-rendered cutscenes stutter. Framerate drops from a consistent 60fps ingame to 3-10fps during pre-rendered cutscenes.
Fonts don't render properly. Whenever the game presents a second line of text, only the first line is rendered.
Not sure if this is related, but the ingame gamma "slider" doesn't render test images either.
Test system details:
OS: Linux Mint 20.3 / kernel 5.13
CPU: Intel i7-10870H
GPU: Nvidia GTX-3070M / driver 510.60
Compiler: gcc-11.1.0
Build: e243ef59075b8e6f5347a929cedf83286a8a5c83
Logfile, taken immediately after game freeze: here
Save file, taken in the scene leading to the game freeze (also shows cutscene stuttering after fight is completed): here
@Megamouse can you please reopen? This dump should be okay but all issues noted above still occur. I've updated the original post with new information. Thanks.
Three issues with this game:
Game freezes after second level. Game locks up entirely after the second level is completed.
Pre-rendered cutscenes stutter. Framerate drops from a consistent 60fps ingame to 3-10fps during pre-rendered cutscenes.
Fonts don't render properly. Whenever the game presents a second line of text, only the first line is rendered.
Not sure if this is related, but the ingame gamma "slider" doesn't render test images either.
Test system details:
Logfile, taken immediately after game freeze: here Save file, taken in the scene leading to the game freeze (also shows cutscene stuttering after fight is completed): here