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Multiplayer function, when Mulitplayer "button" selected invoke loading the Multiplayer menu, dispose of main menu and make multiplayer menu the active interface. #29
@MacDugRPG To my knowledge we had not done much with multiplayer. Is this integrated in the current game demo or pending work following the toolset base?
This was never integrated into the current demo game. This will need to be generated by the toolset code, but maybe this one should remain open as never implemented and tested at this time?
@MacDugRPG To my knowledge we had not done much with multiplayer. Is this integrated in the current game demo or pending work following the toolset base?