Closed hellow554 closed 1 year ago
I think there is an unmerged pull request with a function to access string size. I'm not sure if/when it'll be merged, though. If I remember correctly, my concern with it was that I wanted clarity in the naming right away. Since Asar 2.0 is going to support UTF-8, I wanted a clear distinction between "byte length" and "character length" of strings. Though I don't remember if we ever reached a consensus there.
Actually, I couldn't find the pull request when looking for it right now, so I don't remember if it was rejected or already merged into some branch...
Maybe #201 ?
Are you talking about the https://github.com/RPGHacker/asar/tree/asar_2_beta branch? If yes, are the docs updated? If so, I can give it a try and some feedback if you like :)
Yeah, I think that was the one.
Yeah, that's the current Asar 2.0 dev branch. I don't know how up-to-date the documentation on that branch is. I always try to update it whenever I make larger changes, but I'm not sure if the same is necessarily true for all collaborators, so that branch might have a few features (and/or WIP features) that aren't documented yet.
So I managed to achieve my goal with the following code:
macro CreateLut(...)
fillbyte $00
!idx #= 0
while !idx < sizeof(...)
db "<...[!idx]>"
padbyte $00
pad $108000+(!idx+1)*12
!idx #= !idx+1
endwhile
endmacro
%CreateLut("All", "A", "And", "But", "Come", "Dream", "Deathtole") ; and so forth...
It's not pretty, but does the job ;)
What I want is to write a macro that fills a table with strings and pads them to a certain size, in my case 12 bytes.
So my macro looks something like this:
Problem 1 is, that I can't pass strings as arguments to macros (
error: (Einvalid_macro_param_name): Invalid macro parameter name.
) and second that it tries to interpret"All"
as struct name.How can I achieve my goal?