Open Julius-A4 opened 5 months ago
Progress on the level so far:
DUDE I LOVE THIS
DUDE I LOVE THIS
Thank You!
Update on level progress:
The canopy of the big tree at the end is the boss arena. The player has to make their way up it to get to the boss! Added an underground path that avoids the front of the tree where I plan to place enemies. They will have to make some difficult jumps.
Nice work dude! If you are done with most of it you can start fine tuning it in respect of the player. I will also be testing the maps later.
Nice work dude! If you are done with most of it you can start fine tuning it in respect of the player. I will also be testing the maps later.
Thanks! Made a new branch and branched it off of yours so that I could use the most up to date player controller and brought over the updated level. Its called "Level_Tilemapping". Also went ahead and made some tweaks after testing it!
Done with the basic tilemap replacement. Made some changes to parts of the level as well. At some point still need to go back through and tweak/cleanup some spots and add more details. Also made this tilemap into a prefab called "Forest_lvl_05". Merging the "Level_Design" branch into develop in a quick sec.
The backgrounds! Meanwhile, my back is on the ground, its sincerely collapsed
The backgrounds! Meanwhile, my back is on the ground, its sincerely collapsed
Noice noice! currently picking up my back as we speak (its in pieces everywhere)
lol i getchu, ima probs add more weapons as we head into our final sprint
roger roger, looking foward to seeing them!
Latest bgs (added two more bgs today)
niceee
Update on the level. Redesigned the boss arena to look like a giant tree is in the background and to have more space, added smaller details like grass and little holes in the ground tiles, and added small backgrounds.
Designing, prototyping, and iterating the forest level. This is the first level and will serve as the tutorial for the game and will include a boss at the end.