RSDKModding / RSDKv3-Decompilation

A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
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Sonic can't jump on steam deck? #201

Closed cepuchin closed 7 months ago

cepuchin commented 1 year ago

I was following this guide (https://docs.google.com/document/d/1FsjXbyYQTIK9f9P_NYHoLGnv8_ZqHjgLPf9Qm0VMcVo/edit?usp=drivesdk) on how to bring sonic games to the Steam Deck and I ran into problems at Sonic CD's case. I would download the decomp, get the data.rdsk file and videos folder from the steam version of Sonic CD that I got before it got delisted, download the scripts and install it through Lutris (using lutris 6.0 wine version) just like it says, but for some reason, Sonic can't jump. I tried all the buttons for this, but A pauses the game and X brings up the keyboard. He can run along using the d pad and left analog stick just fine, but it looks the jump button seems to be mapped as the pause button. I couldn't find much on this particular issue with Sonic CD, though people did say that for Sonic 1 and 2, you had to use an older version of the data file? I also tried remapping the controls on Steam though the controls seem hardwired into the game. I also don't think Lutris is the problem since it's only running the exe file. Little help please? Here's some screenshots of it (sorry it's long, it's first time using this website) 16699011728441145304281300765657 16699012614121614900153295826784 16699012888336176450597999285312

AftDawn commented 1 year ago

Works perfectly on a native build, use distrobox (using this guide to install it in a rootless way) to setup an arch environment: distrobox create -i archlinux, enter into the environment:distrobox enter archlinux and then just follow the arch build steps. No need for lutris or wine at all!

MegAmi24 commented 7 months ago

Closing due to inactivity