Closed LittlePlanetCD closed 1 year ago
After the recent few commits fixing some issues of RSDKv3 displaying the game in Windowed mode on SDL's renderer, there's another bug where the drawing for drawGFXHQ (like in special stages) does not work correctly.
For example, it can render 320 width:
But it cannot render 424 correctly:
But it CAN render 432:
After the recent few commits fixing some issues of RSDKv3 displaying the game in Windowed mode on SDL's renderer, there's another bug where the drawing for drawGFXHQ (like in special stages) does not work correctly.
For example, it can render 320 width:
But it cannot render 424 correctly:
But it CAN render 432: