Closed nayutune closed 9 months ago
This is not a bug with the engine nor the decomp; this is simply a result of the Flower Pod object (which is responsible for locking the camera here) being active due to the screen width. This game wasn't fully optimized for ultrawide, so issues like this will occur and, as far as this project is concerned, this is intended behavior. Closing.
Expected Behavior
Normally character can walk out of the area because the camera doesn't get locked
Actual Behavior
Camera gets a static lock and the player is prevented from walking back out to take another path
Steps to Reproduce
Screenshots
Log File
No response
Decompilation Version
RSDKv3 built from source.
Game Version
Blit Release (Steam/XBOX 360/PS3)
Game Revision
Latest Steam version.
Script Platform Type
Standard
Renderer Type
Software Renderer
Platform
PC - Windows 10
Additional Comments
Seems to be another bug related to changing aspect ratio.
It's functional on 426.
But if you if throw in MegAmisAdditions + Sonic CD Miracle Edition: If "Extended Camera" is enabled then that value needs to be just below 404 for it to work properly. (or disabling it otherwise)