Open KomaDi opened 2 weeks ago
This looks like a framebuffer scaling issue, are you using a HiDPI display?
This looks like a framebuffer scaling issue, are you using a HiDPI display?
I set 120% scaling in kde plasma. In rsdkv5 this bug is fixed, but not here
In v5 Wayland HiDPI support was fixed in https://github.com/RSDKModding/RSDKv5-Decompilation/commit/fc451f8460f879680c7a88e2e59341955a9140c2. I'm not quite sure if SDL2 has an equivalent to GLFW_SCALE_TO_MONITOR
right now.
In v5 Wayland HiDPI support was fixed in RSDKModding/RSDKv5-Decompilation@fc451f8. I'm not quite sure if SDL2 has an equivalent to
GLFW_SCALE_TO_MONITOR
right now.
Oh really? I leave issue opened, maybe this problem will be solved.
Before opening this issue, I ensure that...
Expected Behavior
Game should display normally in fullscreen without blackbars
Actual Behavior
Game is rendering with blackbars not in fullscreen
Steps to Reproduce
start program with SDL_VIDEOBACKEND=wayland env
SDL_VIDEOBACKEND=wayland RSDKv3
Screenshots
Log File
log.txt
Decompilation Version
a08c065
Game Version
Blit Release (Steam/XBOX 360/PS3)
Game Revision
No response
Renderer Type
Software Renderer
Platform
PC/Void Linux
Additional Comments
I think it's happening because wayland scaling