RSDKModding / RSDKv4-Decompilation

A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
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APK No Longer works #425

Closed godreborn closed 7 months ago

godreborn commented 7 months ago

Expected Behavior

game doesn't boot

Actual Behavior

game crashes instantly

Steps to Reproduce

I built RSDKv4 many months ago, and it was around 20MBs or so. I tried compiling it today, and it came to 8,1MBs. I looked at the release page, and it's comparable to what's there. however, it doesn't boot once installed. I have the data.rsdk in /RSDK/v4 for sonic 1. it works with the release version, and my older version, but not with the one I created today. there's a src file in the jni folder, which I assume is a linux symlink that was accidentally left in? am I supposed to delete that, and create an SDL and another src symlink (this time for windows, if using android studio)? also, which SDL version am I supposed to be using? I thought 2.0.16, which I've been trying to use. I tried building in linux, since that's what I used the last time, I believe, but I got major cmake errors about too low a version being installed, when that's not correct.

Screenshots

No response

Log File

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Decompilation Version

RSDKv4 (latest commit)

Game

Sonic 1

Game Version

Mobile (Sega Forever)

Game Revision

No response

Platform

Android

Additional Comments

No response

MegAmi24 commented 7 months ago

You're supposed to replace the src file with a symlink to the root repo directory. See the android readme file.

godreborn commented 7 months ago

And the SDL version I'm supposed to use?