[X] I have checked both open and closed issues and confirmed this bug has not already been reported.
[X] I am not asking for tech support (e.g. error when starting program or trying to build).
[X] I am not reporting an issue with assets/scripts/logic of a specific game/mod; this bug is directly related to the editor itself.
[X] This bug is not related to any unofficial forks of the editor, and any issues with those should be kept in the appropriate repository.
Editor Tool
Animation Editor
RSDK Version
v1, v2
Expected Behavior
Smooth editing experience, able to add new sheets, remove them, as well as create new animaton files from scratch.
Actual Behavior
invalid sheets exist, cannot create new v2 file easily, crashes on both.
Steps to Reproduce
To find the invalid sheet issue for v2:
Open Sonic Nexus' Sonic .ani file
Open sheets section
Click below the last sheet text, it should select a blank one you cannot remove, nor replace. (removing or replacing cause a crash.)
To find the crash when creating a new v1 or v2 file:
Open animation editor
add new animation, save as v1 or v2 file
crash.
Screenshots
Was another editor used on the file(s)?
No.
Platform
Windows 10 22H2
Additional Comments
I'm assuming the save crash is probably because the editor assumes you're making a different type of file at first rather than what you're saving to, causing it to get confused? it seems to be a bit better if you just edit from an existing RSDKv1/2 file and save.
the invalid sheet issue is interesting, as i had tried to do further research on it, and i found out that if you remove existing sheets with the old RSDK Animation Editor tool and open them here, there will be 4 empty, invalid slots.
Edit: Turns out Nexus players support 4 sheets at once, but Sonic's original file has 3. RetroED might need some kind of "default path" for empty sheet slots. in other versions that could potentially have these empty slots (v3/4/5), maybe have them be cleared there?
Before opening this issue, I ensure that...
Editor Tool
Animation Editor
RSDK Version
v1, v2
Expected Behavior
Smooth editing experience, able to add new sheets, remove them, as well as create new animaton files from scratch.
Actual Behavior
invalid sheets exist, cannot create new v2 file easily, crashes on both.
Steps to Reproduce
To find the invalid sheet issue for v2:
To find the crash when creating a new v1 or v2 file:
Screenshots
Was another editor used on the file(s)?
No.
Platform
Windows 10 22H2
Additional Comments
I'm assuming the save crash is probably because the editor assumes you're making a different type of file at first rather than what you're saving to, causing it to get confused? it seems to be a bit better if you just edit from an existing RSDKv1/2 file and save.
the invalid sheet issue is interesting, as i had tried to do further research on it, and i found out that if you remove existing sheets with the old RSDK Animation Editor tool and open them here, there will be 4 empty, invalid slots.
Edit: Turns out Nexus players support 4 sheets at once, but Sonic's original file has 3. RetroED might need some kind of "default path" for empty sheet slots. in other versions that could potentially have these empty slots (v3/4/5), maybe have them be cleared there?