RSDKModding / RetroED

RetroED v2.0
GNU General Public License v3.0
28 stars 5 forks source link

[Scene Editor] Deleting Entities from the Entity List can cause the list to break. #98

Closed LittlePlanetCD closed 5 months ago

LittlePlanetCD commented 7 months ago

If you try to remove entities from a scene through the entity list, there's a chance that the list can break and offset while deleting, which can result in some objects completely disappearing from the entity list when they're still there in the level. This can also result in a crash if not careful.

I would have labeled this for the legacy editors too if it happened there but i haven't gotten a chance to check those for this problem.