added tool requirement level stat to all to be assigned to all possible tool job targets
changed butchery to yield universal types of leather and meat, and also bones and tallow
added cooked meat and changed meals
added vertical doors prototype from Clutter by mrofa
crafted products now use their ingredient cost as part of the market value
added battle hammer
added drying rack
added comp for pawn's hands drawing on equipped weapons
added new method of market value calculation for crafted things
added tool requirement level stat to all to be assigned to all possible tool job targets changed butchery to yield universal types of leather and meat, and also bones and tallow added cooked meat and changed meals added vertical doors prototype from Clutter by mrofa crafted products now use their ingredient cost as part of the market value added battle hammer added drying rack added comp for pawn's hands drawing on equipped weapons added new method of market value calculation for crafted things