Raconeisteron / d2ric

Automatically exported from code.google.com/p/d2ric
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Old items stay in build - messing it up completely #11

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
This is my first time using d2ric, so maybe it's user error.

What steps will reproduce the problem?
1. Use the Centaur build from Dota Alt Tab 
http://www.dota2alttab.com/itembuilds.zip
2. Drag items to slots.
3. Check the export pane and you can see the item build is messed up.

What is the expected output? What do you see instead?
Dota shows no items at all for Centaur.

What version of the product are you using?
Latest

Please provide any additional information below.

Original issue reported on code.google.com by iain.che...@gmail.com on 14 Nov 2012 at 10:29

Attachments:

GoogleCodeExporter commented 8 years ago
In this example I tried to do it twice and it's twice as messed up. :o)

Original comment by iain.che...@gmail.com on 14 Nov 2012 at 10:30

GoogleCodeExporter commented 8 years ago
if you say, you use the item build from Dota Alt Tab, do you mean, you had copy 
the itembuild in you dota folder?
is the itembuild work, befor using d2ric?

i think the problem are these lines
"Starting"
"Core"
"Extension"

because in the normal itembuild files, they called
"#DOTA_Item_Build_Starting_Items"
"#DOTA_Item_Build_Early_Game"
"#DOTA_Item_Build_Core_Items"
"#DOTA_Item_Build_Luxury"

so i just search for the lines in the original item build

Original comment by alexfaisst on 15 Nov 2012 at 1:28

GoogleCodeExporter commented 8 years ago
How strange!

Two weeks ago I downloaded the zip file from dotaalttab.com and extracted it 
into my dota folder. The item builds worked fine until I used D2ric.

Original comment by iain.che...@gmail.com on 15 Nov 2012 at 6:22

GoogleCodeExporter commented 8 years ago
Hi, I'm the guy behind dota2alttab. We don't use the builtin sections names 
because on some heroes we also use custom ones such as "fallback" or "defensive 
items". Even if we changed the common "starting", to use the typical valve 
names it would still break on those heroes.

If you don't want to write a proper parser for the itembuilds, you could 
consider using the indentation level to recognize the sections. We keep that 
the same as the valve itembuilds.

Original comment by hugo_mus...@hotmail.com on 8 Dec 2012 at 7:15

GoogleCodeExporter commented 8 years ago
i will take a look at this round about christmas
at the moment i have no time

Original comment by alexfaisst on 8 Dec 2012 at 9:51

GoogleCodeExporter commented 8 years ago
i think it will be fixed in the next version :)

Original comment by alexfaisst on 12 Jan 2013 at 8:44

GoogleCodeExporter commented 8 years ago
Cool!

Original comment by iain.che...@gmail.com on 12 Jan 2013 at 1:08

GoogleCodeExporter commented 8 years ago

Original comment by alexfaisst on 8 Feb 2013 at 4:48

GoogleCodeExporter commented 8 years ago

Original comment by alexfaisst on 23 Feb 2013 at 5:54