Open GoogleCodeExporter opened 8 years ago
Thanks for reporting. This seems linked to issue 50
http://code.google.com/p/omnia2droid/issues/detail?id=50
Quoting BeamRider : "Several games use proprietary texture compression
algorythms (AngryBirds is one of them) that are incompatible between chipsets.
This problem and similar on other games is not a bug of the os/port but a bug
of the game."
Chances are that this is what happens with your game.
I am not merging this issue with the other one just if someone confirms it as a
unique bug.
Original comment by nathrin...@gmail.com
on 4 Feb 2011 at 3:55
Original issue reported on code.google.com by
Leon...@gmail.com
on 31 Jan 2011 at 3:50Attachments: