Open Radfordhound opened 5 years ago
Modern OpenGL has built in support for drawing lines that grid is drawn using GL_LINES
...Huh, I swear I tried that at some point lol. My bad!
I have only used OpenGL 1.1, And I know that has Line Rendering.
Yeah, I knew GL 1.1 had it. Somehow I didn't realize you could still specify PrimitiveType.Lines with OpenTK when using modern GL. Ah well...
It'd be nice to actually be able to see splines. Shouldn't be hard in the DirectX version since Direct3D actually has built-in support for drawing lines, unlike modern OpenGL for some reason.