In NATO campaign Recon by Force missions, in addition to two Bradleys, the briefing often says that other forces will be available to the player (tanks or M113s), when in reality the player spawns in with only two Bradleys. In Pact campaign recon by force missions, the briefing omits the presence of two BRDMs that spawn into the game alongside whatever is actually listed as present. Please note that in Pact missions all forces that are listed as present in the briefing are indeed present, there are just also two bonus BRDMs.
Are you playing with mods?
No.
To Reproduce
Steps to reproduce the behavior:
Play a campaign as either NATO or Pact, to repro the respective bugs
For NATO bug, generate a "Recon by Fire" mission type that lists Bradleys and other types of vehicles as in the friendly forces. For Pact bug, generate a "Recon by Fire" mission type that lists non-BRDM vehicles in the units list.
Start the mission, press tab to see controllable units
Note lack of units besides for Bradleys in the NATO mission, or note the additional 2 BRDMs in the Pact mission.
Expected Behavior
I expect that the briefing "friendly forces" mission text would be correct to the units provided to the player in the mission itself.
Screenshots
First is of expected friendly units from NATO mission briefing, second is of actual units.
Below are two screenshots showing Pact issue.
Sources
N/A
Desktop (Please complete the following information):
Describe the bug
In NATO campaign Recon by Force missions, in addition to two Bradleys, the briefing often says that other forces will be available to the player (tanks or M113s), when in reality the player spawns in with only two Bradleys. In Pact campaign recon by force missions, the briefing omits the presence of two BRDMs that spawn into the game alongside whatever is actually listed as present. Please note that in Pact missions all forces that are listed as present in the briefing are indeed present, there are just also two bonus BRDMs.
Are you playing with mods?
No.
To Reproduce
Steps to reproduce the behavior:
Expected Behavior
I expect that the briefing "friendly forces" mission text would be correct to the units provided to the player in the mission itself.
Screenshots First is of expected friendly units from NATO mission briefing, second is of actual units.
![Screenshot (19)](https://github.com/RadianSimulations/ghpc-feedback/assets/39641259/ad510931-fa91-446f-943e-85717a11b34d)
Below are two screenshots showing Pact issue.
![Screenshot (21)](https://github.com/RadianSimulations/ghpc-feedback/assets/39641259/fc426ef0-589c-4847-9eaa-f75df4932a7b)
Sources
N/A
Desktop (Please complete the following information):
Additional context
N/A