RadianSimulations / ghpc-feedback

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Damaged gun persists when switching to an undamaged vehicle #297

Open WraithV opened 3 months ago

WraithV commented 3 months ago

Describe the bug

Playing pushing Tin pt2 when a round damaged my T80B's gun making it unable to fire - I think the status was "gun barrel compromised" or something similar. So that I could continue to fight I switched to another tank in my platoon (with the tab menu) and found I was unable to fire that tanks gun as well, only the coaxial MG. The other vehicle was undamaged and did not have any text on the HUD indicating that it was damaged

Eventually I ran the first vehicle in so it would be destroyed, this seemed to fix the issue as I was able to use the other tanks guns as normal once the first was destroyed.

May have also happened in Marketable Mayhem (M60A3)

Are you playing with mods?

No

To Reproduce

  1. Be in a vehicle which then gets its gun damaged with the 'gun compromised status' (or something similar)
  2. attempt to fire the gun = unable to due to it being inoperative (as intended)
  3. tab menu switch to another vehicle
  4. attempt to fire that vehicles gun = still unable to fire
  5. switch back to first vehicle and get it destroyed
  6. switch to surviving vehicle with a functional gun = able to fire as normal

Expected Behavior

Switching to a vehicle with an undamaged gun should allow the player to fire that vehicles gun

Screenshots

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Player Log

If this issue is regarding a crash or an issue during gameplay, please attach a Player.log file from the session where the issue occurred. The last two Player.log files generated during play sessions can be found here: C:\Users\[USERNAME]\AppData\LocalLow\Radian Simulations LLC\GHPC

If the player log includes a reference to a crash.dmp file, you should attach that as well. If there is no crash dump located where the Player.log references it, check %LOCALAPPDATA%\CrashDumps and find the crash dump file corresponding to the application at the time the crash occurred.

Sources

If applicable, cite any public confirmed sources needed to justify issues involving armor values and ammunition types. Common concerns like "This doesn't feel right" or "Other Game does it this way" are not valid citations and we will cause the issue to be removed.

Desktop (Please complete the following information):

Additional context

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