RadianSimulations / ghpc-feedback

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M60A3 turret LOD issue after bashnemet moment #91

Open rossmum opened 2 years ago

rossmum commented 2 years ago

Describe the bug

Thrown M60A3 TTS turrets phase out of the visible light spectrum when the camera gets close to them, a la T-72 LOD issue a while ago. Exterior equipment remains visible.

To Reproduce

Steps to reproduce the behavior:

  1. Blow off an M60A3's turret.
  2. Get really close to it. As you get closer you'll notice the internal details disappear, leaving only the external shell. Keep getting closer. (typically you can't in normal gameplay - you'll probably want to use freecam. Narrowing FOV exacerbates the issue).
  3. Observe as the turret disappears. The exterior equipment will remain visible.

Expected Behavior

Turret being visible when I zoom in on individual crystal lattices in the steel.

Screenshots

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Desktop (Please complete the following information):

Additional context

I tried to reproduce this with the RISE to see if it shares the issue, but I couldn't get one's turret to pop, so I'm assuming the bashnemet feature hasn't been added for the RISE yet.

rossmum commented 1 year ago

upd: this also occurs with T-55A in build 20230228.2