The domain reload unloads all dlls and reloads them again, essentially resetting everything. It is also very slow.
Attributes exist to help with cleaning things up after entering/exiting playmode, and Chisel should take advantage of those to make Chisel work with these different playmodes
Playmode can be configured to happen without domain reload. https://docs.unity3d.com/2020.2/Documentation/Manual/ConfigurableEnterPlayMode.html?_ga=2.163550143.2072409464.1602486995-1599613611.1548086235
The domain reload unloads all dlls and reloads them again, essentially resetting everything. It is also very slow. Attributes exist to help with cleaning things up after entering/exiting playmode, and Chisel should take advantage of those to make Chisel work with these different playmodes