We need to be able to set the physics layer per surface, and generate unique meshes for each layer.
We need to be able to do this in a way that wouldn't force the user to go through all surfaces one by one to check which one is incorrect, so maybe it needs to be associated with materials somehow (same with physicMaterial)
We need to be able to set the physics layer per surface, and generate unique meshes for each layer. We need to be able to do this in a way that wouldn't force the user to go through all surfaces one by one to check which one is incorrect, so maybe it needs to be associated with materials somehow (same with physicMaterial)