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RadicalCSG
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Chisel.Prototype
Work in progress prototype for the Chisel Level Editor, for Unity
MIT License
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Per brush selectable flag in inspector isn't handled correctly
#333
Closed
LogicalError
closed
5 days ago
LogicalError
commented
2 years ago
position of cursor is not correct when ray-casting on top of mesh because it's ignoring it when not selectable
right now we can select individual brushes that are marked as not selectable
even when the brushes are invisible