Closed versedwildcat closed 1 week ago
I'll try adding PO3 to the list shortly. For now, try setting NBTPrimitiveConstantsPool
to false
in Stellar Core's config
This worked great! The game launches (and fast). There's two issues I can see right away:
Some graphical issues on nametags and blocks: (test with nether cake) Both with and without optifine
And this very odd behavior with JEI/HEI:
Some hidden items (by the modpack creators) do not stay hidden (1st pic). Very easy to see with the facades. I narrowed it down to CensoredASM, but didn't find what config option causes this.
(edited for a small correction - it seems no items are wrongly hidden, only hidden items are shown)
I haven't started troubleshooting the pack yet, but one thing I noticed is that you're using EntityCulling by Meldexun. I probably should've made it clearer, but the "intended" mod is Entity Culling by tr7zw.
I added Project Ozone 3, but the issues aren't fixed yet. I'll look into it when I have more time.
Nice work! No rush, whenever you want to look into is is fine and appreciated. As for entity culling, I downloaded through Prism Launcher and never noticed it wasn't the correct mod... oops.
I reported the CensoredASM issue.
As for the Dimensional Edibles: Nomifactory Edition one, I'm not sure. I initially thought it was caused by Nothirium and/or OptiFine, but in a completely clean instance with just those mods and their dependencies, it worked fine.
Anyways, these issues seem pretty minor and non game-breaking. I'll close this and improve the description of the bugs under PO3's guide.
Nicely done and thanks!
Heyo, I tried applying the same steps as in most other cases to project ozone 3.
Installed Cleanroom Loader on PrismLauncher, migrated .minecraft folder from previous instance to it.
Removed:
diethopper-1.1.jar.disabled FastWorkbench-1.12.2-1.7.4.jar.disabled fencejumper-1.12-1.0.5.jar.disabled foamfix-0.10.15-1.12.2.jar.disabled Forgelin-1.8.4.jar.disabled jei_1.12.2-4.16.1.302.jar.disabled Mekanism-1.12.2-9.8.3.390.jar.disabled MekanismGenerators-1.12.2-9.8.3.390.jar.disabled MekanismTools-1.12.2-9.8.3.390.jar.disabled NotEnoughIDs-1.5.4.4.jar.disabled phosphor-forge-mc1.12.2-0.2.7-universal.jar.disabled Toast Control-1.12.2-1.8.1.jar.disabled AttributeFix-1.12.2-1.0.10.jar.disabled BetterFps-1.4.8.jar.disabled
Added:
StellarCore-1.5.13.jar Alfheim-1.4.jar betterbiomeblend-1.12.2-1.1.7-forge.jar Forgelin-Continuous-2.0.21.0.jar +Fugue-1.12.2-0.16.4.jar HadEnoughItems_1.12.2-4.26.1.jar RoughlyEnoughIDs-2.2.1.jar Mekanism-Community-Edition-1.12.2-9.12.10-Core.jar Mekanism-Community-Edition-1.12.2-9.12.10-Generators.jar Mekanism-Community-Edition-1.12.2-9.12.10-Tools.jar OptiFine_1.12.2_HD_U_G5.jar UniversalTweaks-1.12.2-1.13.0.jar !Red-Core-MC-1.8-1.12-0.6-Dev-8.jar RenderLib-1.12.2-1.3.5.jar vintagefix-0.5.1.jar censoredasm5.20.jar EntityCulling-1.12.2-6.4.3.jar Nothirium-1.12.2-0.3.4-beta.jar scalar-1.12.2-2.11.1-2.jar
Also applied the necessary compatibility options for the various mods listed on https://github.com/Radk6/MC-Optimization-Guide/blob/main/mods-n-stuff/1.12.2.md
The game crashes before any window appears. Here is the log of the latest crash: crash_log.txt
Last few lines:
Any pointers or advice? My gut says it's possible given that PO3 shares 90% of its mods with the other packs on the list. If this is the wrong place for this or you'd prefer to talk somewhere else let me know! Thank you