Closed fatcerberus closed 11 years ago
Yay, plugin conversion is finished! I think I caused a few minor regressions (like the aforementioned script editor bug, which turns out to affect the Scintilla one as well--haven't tracked it down yet), but overall the process went pretty smoothly.
Just finished doing a massive manual organizational overhaul on the entire solution. I think I'm done now, phew! :smile:
Good, solid work. :)
New script editor support for plugins, plugin engine will try to use registered script editor, if none found it falls back to a generic textbox. The codebase still needs some more cleanup, I think, but it's getting there. :smiley:
Oh, one other thing: Using the FastScripter plugin as an embedded editor is bugged, but I can't figure out what's wrong. It screws up when entering text and doesn't appear to remember the contents when clicking OK. I can't figure out what's wrong, though, as the stock script plugin appears to work fine.
edit: Nuked dead code, moved map and image menus into respective plugins. The editor code is much cleaner and easier to navigate now!
edit 2: Spriteset and windowstyle plugins