Closed tkshnwesper closed 1 month ago
In versions 3.9.2 onward, fast animation is not affected by the character's direction. For instance, the shooting animation in the clip below does not flip if the character turns the other way.
https://github.com/RafaelBarbosatec/bonfire/assets/7362366/ae598fbb-3ff9-4dcb-b89b-968bcb60e35f
However, in version 3.9.0, fast animation changed with direction as shown below.
https://github.com/RafaelBarbosatec/bonfire/assets/7362366/d1e89311-5a54-49ae-8f4e-15d9c0e3f664
1. Try using `animation?.playOnce` or `animation?.playOnceOther` API to reproduce this issue.
Animation should flip based on direction.
3.9.3
No response
Sent a PR with a fix #524
Available in the version 3.9.4 To this behavior set useCompFlip = true.
3.9.4
useCompFlip
What happened?
In versions 3.9.2 onward, fast animation is not affected by the character's direction. For instance, the shooting animation in the clip below does not flip if the character turns the other way.
https://github.com/RafaelBarbosatec/bonfire/assets/7362366/ae598fbb-3ff9-4dcb-b89b-968bcb60e35f
However, in version 3.9.0, fast animation changed with direction as shown below.
https://github.com/RafaelBarbosatec/bonfire/assets/7362366/d1e89311-5a54-49ae-8f4e-15d9c0e3f664
Steps to reproduce?
What did you expect to happen?
Animation should flip based on direction.
Bonfire version
3.9.3
Relevant log output
No response