RafficMaleo / openwonderland

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Client freezes when teleport using Placemark #111

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Select Placemark from menu.
2.
3.

What is the expected output? What do you see instead?
The new objects appear to load ok but the client then freezes.

What version of the product are you using? On what operating system?
rev 4507 Binary on Ubuntu 9.04

Please provide any additional information below.
I have jupgraded my server to the binary rev 4507. I
have restored my original world and re-installed the evolver module.
However I now find that I get an error when I teleport using a
placemark. The teleport appears to work ok when walking through an
image but not when I select the location from the placemark menu. The
error message in the Java Console is:

MTGame: Exception Caught in renderer commit:
java.lang.NullPointerException
java.lang.NullPointerException
        at
imi.character.avatar.AvatarController.checkGround(AvatarController.java:
349)
        at imi.character.avatar.AvatarController.update(AvatarController.java:
309)
        at imi.character.avatar.AvatarContext.update(AvatarContext.java:241)
        at imi.character.Character.update(Character.java:1124)
        at imi.character.CharacterProcessor.commit(CharacterProcessor.java:
64)
        at org.jdesktop.mtgame.Renderer.runProcessorsTriggered(Renderer.java:
1472)
        at org.jdesktop.mtgame.Renderer.run(Renderer.java:869) 

Original issue reported on code.google.com by johnscott276@gmail.com on 9 Sep 2010 at 10:47

GoogleCodeExporter commented 9 years ago
Tried this again and have following error in console.
09-Sep-2010 11:57:29 org.jdesktop.wonderland.client.jme.JmeClientMain$1 
uncaughtException
WARNING: Uncaught exception
java.util.EmptyStackException
    at java.util.Stack.peek(Unknown Source)
    at java.util.Stack.pop(Unknown Source)
    at com.jme.scene.Spatial.updateRenderState(Spatial.java:1670)
    at com.jme.scene.Node.applyRenderState(Node.java:604)
    at com.jme.scene.Spatial.updateRenderState(Spatial.java:1663)
    at com.jme.scene.Spatial.updateRenderState(Spatial.java:1632)
    at org.jdesktop.mtgame.Renderer.processUpdates(Renderer.java:1264)
    at org.jdesktop.mtgame.Renderer.processJMEUpdates(Renderer.java:692)
    at org.jdesktop.mtgame.Renderer.run(Renderer.java:884)

Original comment by johnscott276@gmail.com on 9 Sep 2010 at 10:58

GoogleCodeExporter commented 9 years ago
Is this still happening? Otherwise I'll close the issue in a couple of days.

Original comment by josmasfl...@gmail.com on 29 Jan 2012 at 7:24