Closed GoogleCodeExporter closed 9 years ago
After much digging, here is what I saw:
Every gesture click sends a pressed and release message. The press message
doesn't have a meaningful animation name associated with it...typically the
animation state that was active on press such as "idle". The release message
accurately sends the correct animation name, so when we receive release
messages, we check to make sure it's a MISC_ANIMATION trigger (7), if true, set
the new animation name and called triggerPressed().
See attached diff for further details.
Original comment by pympno...@gmail.com
on 2 Feb 2012 at 9:24
Attachments:
Original comment by pympno...@gmail.com
on 5 Feb 2012 at 4:04
Better diff -- send current animation based on CycleActionState, regardless of
what the current state is.
Original comment by jonathan...@gmail.com
on 15 Feb 2012 at 11:20
Attachments:
This issue was closed by revision r4801.
Original comment by jonathan...@gmail.com
on 15 Feb 2012 at 11:24
Original issue reported on code.google.com by
pympno...@gmail.com
on 27 Jan 2012 at 9:26