What steps will reproduce the problem?
1. Adding a series of new objects to the world and changing their properties
2.
3.
What is the expected output? What do you see instead?
The client periodically hangs and requires a force quit
The attached stack track shows that it is trying to load the asset meter on the
wrong thread, which is blocking the entire Wonderland process, causing the
client to hang.
Original issue reported on code.google.com by nicole.m...@gmail.com on 11 Feb 2012 at 4:15
Original issue reported on code.google.com by
nicole.m...@gmail.com
on 11 Feb 2012 at 4:15Attachments: