Closed amrynader closed 9 months ago
Did you try the sample scene?
Did you try the sample scene?
I did, I did more tests and I realized that it's localized within the GetVoiceAsync() function
It's worth pointing out that streaming in unity uses the PCM format, and since the history is missing critical metadata, it's near impossible to recreate and playback even in website.
See #35
As for why you didn't get any generated audio, I'm unsure as the sample scene should work. If it doesn't, check the voice option, or try a different one. If it still doesn't payback, check your system audio settings.
Id you need additional troubleshooting assistance join my discord server
I wrote a simple script to test this and what happens is it's 'generated' but there is no audio. If you check the history on the Elevenlabs website you will find a new entry with the details of your request (voice, text, etc.) but it doesn't play, it's broken.
Upon further testing, it appears that the issue arises from specifying a certain voice.