Currently have a loggedIn variable for the player to show if they've successfully joined. This is also in place for those who are banned who attempt to join, without this the playerQuit event breaks as it tries to update the DB.
Remove this and use the exitType parameter in playerQuit once it is fixed.
Currently have a loggedIn variable for the player to show if they've successfully joined. This is also in place for those who are banned who attempt to join, without this the playerQuit event breaks as it tries to update the DB.
Remove this and use the
exitType
parameter in playerQuit once it is fixed.