RagnarokResearchLab / RagLite

Standalone client/server application for locally simulating a persistent world
Mozilla Public License 2.0
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Add support for hardware instancing to the WebGPU rendering pipeline #263

Open rdw-software opened 9 months ago

rdw-software commented 9 months ago

Goals:


This is effectively required for #187 since otherwise the scene loading performance will be dreadful.

rdw-software commented 8 months ago

Isn't WebGPU instance-based by default? AFAIK dynamic uniform buffers are used for that. RML UI widgets already use this feature.