Attempting to use this patcher with the latest Steam release of In Sound Mind produces the following error:
Unhandled Exception: System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at AssetsTools.NET.AssetsFileReader.ReadUInt32()
at AssetsTools.NET.Type_0D.Read(Boolean hasTypeTree, AssetsFileReader reader, UInt32 version)
at AssetsTools.NET.TypeTree.Read(AssetsFileReader reader, UInt32 version)
at AssetsTools.NET.AssetsFile..ctor(AssetsFileReader reader)
at AssetsTools.NET.Extra.AssetsFileInstance..ctor(FileStream stream, String root)
at AssetsTools.NET.Extra.AssetsManager.LoadAssetsFile(FileStream stream, Boolean loadDeps, String root)
at AssetsTools.NET.Extra.AssetsManager.LoadAssetsFile(String path, Boolean loadDeps, String root)
at UnityVRPatcher.Program.PatchVR(String gameManagersBackupPath, String gameManagersPath, String classDataPath)
at UnityVRPatcher.Program.Main(String[] args)
Attempting to use this patcher with the latest Steam release of In Sound Mind produces the following error:
The full log is attached below. error.log