Scenes are currently scattered across various folders unlike the script folder which consolidate all .gd files in one place. It would be more organized if it followed the following structure:
/models
/characters
/props
/scenes
/characters
/props
/levels
/ui
/sounds
/characters
/ui
... and so on
The models folder should contain only the .glb model files and corresponding materials. Basically, each top-level folder should contain only files of a specific type, and only from thereon should it be separated by function or category.
Scenes are currently scattered across various folders unlike the
script
folder which consolidate all .gd files in one place. It would be more organized if it followed the following structure:The
models
folder should contain only the .glb model files and corresponding materials. Basically, each top-level folder should contain only files of a specific type, and only from thereon should it be separated by function or category.