Farming for Blockheads conflicts with some Railcraft features, will need configuration
Immersive Engineering was previously rejected, but we can re-evaluate it later
Headcrumbs is a fun mod. Probably not thematically compatible, but neither is Flamingo...
Iron chests was previously rejected for making storage way too easy. I'm inclined to agree.
Hats (and hat stand) is another fun mod
Mod Grinding Utils... trying to discourage "easy ways out" and encouraging Railcraft and Vanilla mechanics for mob farms. Or just.. not building mobfarms, that also works.
Advanced Solar Panels? I'm trying to restrict "Free Energy" not encourage it.
This is suggested mods for the 1.12 update. Feel free to add any suggests here.
Headcrumbs https://minecraft.curseforge.com/projects/headcrumbs Hats https://minecraft.curseforge.com/projects/hats Hat Stand https://minecraft.curseforge.com/projects/hat-stand Fast Leaf Decay https://minecraft.curseforge.com/projects/fast-leaf-decay Bonsai Trees - 1.12 https://minecraft.curseforge.com/projects/bonsai-trees Culinary Construct - 1.12 only https://minecraft.curseforge.com/projects/culinary-construct
Maybe: Farming for Blockheads https://minecraft.curseforge.com/projects/farming-for-blockheads
Rejected: Mob Grinding Utils https://minecraft.curseforge.com/projects/mob-grinding-utils Iron Chests https://minecraft.curseforge.com/projects/iron-chests Advanced Solar Panels https://minecraft.curseforge.com/projects/advanced-solar-panels Immersive Engineering https://minecraft.curseforge.com/projects/immersive-engineering