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Rainault
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qfg1-randomizer
Randomizer for Quest for Glory 1 EGA
Creative Commons Zero v1.0 Universal
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Allow saving/loading of flagsets
#116
Rainault
opened
1 year ago
0
Add a flag to remove all farmable sources of money
#115
Rainault
opened
1 year ago
0
The Kobold chest coins aren’t visible if you open the chest, leave, and return
#114
Rainault
opened
1 year ago
0
New drop suggestions
#113
Rainault
opened
1 year ago
1
“seek desk” at Elsa’s desk gives potions instead of accessing the randomizer drop
#112
Rainault
opened
1 year ago
0
Remember user settings, even when restarting the app from a clean state
#111
Rainault
opened
1 year ago
0
Allow user to resize application window
#110
Rainault
opened
1 year ago
0
Consider turning worthless drops (e.g. Pieces of Paper) into something not worthless (e.g. a small amount of Silver)
#109
Rainault
opened
1 year ago
0
Cursed seed generation sometimes thinks that accessible checks are inaccessible
#108
Rainault
opened
1 year ago
0
Cursed seed generation sometimes never terminates
#107
Rainault
opened
1 year ago
0
Have Baba Yaga's root reward show up more often, even in non-cursed seeds
#106
Rainault
opened
1 year ago
0
Remove the Healer's recommendation to buy Healing Potions when turning in the claws
#105
Rainault
opened
1 year ago
0
Add Discord button to blank UI state so users can still reach the Discord server if the app fails to load the resource map
#104
Rainault
closed
1 year ago
0
App crashes when generating a new seed if the app launched from a clean state
#103
Rainault
closed
1 year ago
2
Cursed seed logic isn't bottlenecking correctly when veggies are involved
#102
Rainault
closed
1 year ago
1
The game takes you to character selection after watching/skipping the introduction
#101
Rainault
opened
1 year ago
0
Ego tells Healer about Magic Acorn after learning formula from Dryad, even if he hasn’t found the acorn yet
#100
Rainault
opened
1 year ago
0
Allow the player to restart/quit during the ending
#99
Rainault
opened
1 year ago
0
It’s possible to grab the Kobold’s mushrooms without sneaking into the room
#98
Rainault
opened
1 year ago
0
Implement flags versioning
#97
Rainault
opened
1 year ago
0
Add flag to hide skills under "skill tome" drops
#96
Rainault
opened
1 year ago
2
Implement "Cursed seed" flag that ensures something unpleasant is required
#95
Rainault
closed
1 year ago
0
Chief Thief should tell you that his reward requires a 25+ Silver bet
#94
Rainault
closed
1 year ago
0
Remove dead-end scenarios (selling the Glowing Gem, killing Barnard)
#93
Rainault
opened
1 year ago
0
When visiting the Baron, he claims that you will receive your "reward money", regardless of what he actually gives you
#92
Rainault
closed
1 year ago
0
Fix OOM preventing inventory/journal/location screens from opening
#91
Rainault
closed
1 year ago
1
Add introductory help screen to guide new players
#90
Rainault
closed
1 year ago
2
Add first visit to the stables to the randomization pool
#89
Rainault
closed
1 year ago
0
Add flag to include Healer’s potions in randomization pool
#88
Rainault
closed
1 year ago
0
Add Healer component turn-in rewards to randomization pool
#87
Rainault
closed
1 year ago
1
Ogre’s body disappears if the player leaves without opening the chest
#86
Rainault
closed
1 year ago
0
Logic thinks that Flame Dart is sufficient to kill the Antwerp if Flame Dart Weapon is enabled
#85
Rainault
closed
1 year ago
0
+10 Pick Locks bonus doesn’t appear to be getting set when acquiring the lock pick (seed 3351177947:CdA6G5M1fS80)
#84
Rainault
closed
1 year ago
1
Add flag to protect against Vitality grind w/o a weapon while Helpless Ego is on
#83
Rainault
closed
1 year ago
0
Investigate “rest 60” and see if it’s bugged like in QFG3
#82
Rainault
closed
1 year ago
1
Erasmus incorrectly claims that he will give you Dazzle if you beat him
#81
Rainault
closed
1 year ago
1
The acorn drop is inaccessible if you leave the screen without picking it up
#80
Rainault
closed
1 year ago
0
The FAQ says you need 2000 XP to encounter a Saurus Rex, when only 1000 is necessary
#79
Rainault
closed
1 year ago
1
Rename LOL/Sheriff locations to hint what the player should "get" or "seek" to access the drop
#78
Rainault
closed
1 year ago
1
The fox is still there if you kill it, leave, and come back
#77
Rainault
closed
1 year ago
0
Remove Visual C++ Redistributable dependency
#76
Rainault
opened
2 years ago
0
If you beat the Chief at Dag-Nab-It with 0 Throwing skill, he rewards you with (null)
#75
Rainault
closed
1 year ago
0
Erasmus incorrectly tells you to buy missing spells from Zara’s shop
#74
Rainault
closed
1 year ago
1
Here's another test
#73
Rainault
closed
2 years ago
0
Testing EgoBot's auto-issue command
#72
Rainault
closed
2 years ago
0
Add entry to FAQ about giving <50 apples to Brauggi
#71
Rainault
closed
1 year ago
1
Abdulla won't accept vegetables if you're sitting in the chair
#70
Rainault
closed
2 years ago
1
With "Rename useless items" enabled, locations will still use the base item name if they roll their default drop
#69
Rainault
closed
2 years ago
0
It is possible to miss the Fox if the player leaves the screen without saving the Fox
#68
Rainault
closed
2 years ago
0
Add reminder of Wolfgang's request to one of the screens
#67
Rainault
closed
2 years ago
0
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